Low-Level C# SDK
v1.3.0
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Internal class used to create the haptic effet on collision. More...
Public Member Functions | |
void | Set (Temperature temperature, Force force, Texture texture) |
The Set. | |
Properties | |
Temperature | Temperature = Temperature.Default [get] |
Gets the Temperature. | |
Force | Force = Force.Default [get] |
Gets the Force. | |
Texture | Texture = Texture.Default [get] |
Gets the Texture. | |
Properties inherited from WeArt.Core.IWeArtEffect | |
Temperature | Temperature [get] |
The temperature applied by this haptic effect. | |
Force | Force [get] |
The force applied by this haptic effect. | |
Texture | Texture [get] |
The texture applied by this haptic effect. | |
Events | |
Action | OnUpdate |
Defines the OnUpdate. | |
Events inherited from WeArt.Core.IWeArtEffect | |
Action | OnUpdate |
This event should be called whenever any of the haptic values changes over time. | |
Internal class used to create the haptic effet on collision.
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inline |
The Set.
temperature | The temperatureTemperature. |
force | The forceForce. |
texture | The textureTexture. |
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get |
Gets the Force.
Implements WeArt.Core.IWeArtEffect.
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get |
Gets the Temperature.
Implements WeArt.Core.IWeArtEffect.
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get |
Gets the Texture.
Implements WeArt.Core.IWeArtEffect.
Action WeArt.Components.TouchEffect.OnUpdate |
Defines the OnUpdate.