Unreal SDK
v1.2.0
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WeArtClosure.h
Go to the documentation of this file.
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#pragma once
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#include "CoreMinimal.h"
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namespace
WeArt
{
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struct
Force
{
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float
values
;
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bool
active
;
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};
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}
WeArt
Namespace for the WeArt plugin.
WeArt::Force
Represents a force in the WeArt plugin.
Definition:
WeArtClosure.h:14
WeArt::Force::active
bool active
Definition:
WeArtClosure.h:17
WeArt::Force::values
float values
Definition:
WeArtClosure.h:16
Source
weArtPlugin
Features
WeArtClosure.h
Generated by
1.9.6