Unreal SDK
v1.2.0
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WeArtTexture.generated.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#ifdef WEARTPLUGIN_WeArtTexture_generated_h
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#error "WeArtTexture.generated.h already included, missing '#pragma once' in WeArtTexture.h"
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#endif
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#define WEARTPLUGIN_WeArtTexture_generated_h
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#define WEART_UNREAL_TEST_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Features_WeArtTexture_h_12_GENERATED_BODY \
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friend struct Z_Construct_UScriptStruct_FWeArtTexture_Statics; \
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WEARTPLUGIN_API static class UScriptStruct* StaticStruct();
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template
<>
WEARTPLUGIN_API
UScriptStruct*
StaticStruct<struct FWeArtTexture>
();
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID WEART_UNREAL_TEST_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Features_WeArtTexture_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
WEARTPLUGIN_API
#define WEARTPLUGIN_API
Definition:
Definitions.WEARTPlugin.h:292
StaticStruct< struct FWeArtTexture >
WEARTPLUGIN_API UScriptStruct * StaticStruct< struct FWeArtTexture >()
Intermediate
Build
Win64
UE4Editor
Inc
WEARTPlugin
WeArtTexture.generated.h
Generated by
1.9.6