Unreal SDK  v1.2.0
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WeArtTexture.generated.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2/*===========================================================================
3 Generated code exported from UnrealHeaderTool.
4 DO NOT modify this manually! Edit the corresponding .h files instead!
5===========================================================================*/
6
7#include "UObject/ObjectMacros.h"
8#include "UObject/ScriptMacros.h"
9
10PRAGMA_DISABLE_DEPRECATION_WARNINGS
11#ifdef WEARTPLUGIN_WeArtTexture_generated_h
12#error "WeArtTexture.generated.h already included, missing '#pragma once' in WeArtTexture.h"
13#endif
14#define WEARTPLUGIN_WeArtTexture_generated_h
15
16#define WEART_UNREAL_TEST_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Features_WeArtTexture_h_12_GENERATED_BODY \
17 friend struct Z_Construct_UScriptStruct_FWeArtTexture_Statics; \
18 WEARTPLUGIN_API static class UScriptStruct* StaticStruct();
19
20
22
23#undef CURRENT_FILE_ID
24#define CURRENT_FILE_ID WEART_UNREAL_TEST_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Features_WeArtTexture_h
25
26
27PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define WEARTPLUGIN_API
Definition: Definitions.WEARTPlugin.h:292
WEARTPLUGIN_API UScriptStruct * StaticStruct< struct FWeArtTexture >()