Unreal SDK  v1.3.0
Loading...
Searching...
No Matches
WeArtClosure.h
Go to the documentation of this file.
1#pragma once
2
3#include "CoreMinimal.h"
4
9namespace WeArt{
14 struct Force {
15
16 float values;
17 bool active;
18 };
19}
Namespace for the WeArt plugin.
Represents a force in the WeArt plugin.
Definition: WeArtClosure.h:14
bool active
Definition: WeArtClosure.h:17
float values
Definition: WeArtClosure.h:16