Unity SDK  v1.1
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WeArtHapticObject.cs File Reference

Classes

class  WeArt.Components.WeArtHapticObject
 This component controls the haptic actuators of one or more hardware thimbles. The haptic control can be issued: 1) Manually from the Unity inspector 2) When a WeArtTouchableObject collides with this object 3) On custom haptic effects added or removed 4) On direct value set, through the public properties. More...
 

Namespaces

namespace  WeArt
 
namespace  WeArt.Components
 

Typedefs

using Texture = WeArt.Core.Texture
 

Typedef Documentation

◆ Texture