Unity SDK  v1.1
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WeArt.Components.WeArtController Class Reference

This component wraps and exposes the network client that communicates with the hardware middleware. Use the Instance singleton property to retrieve the instance. More...

Inheritance diagram for WeArt.Components.WeArtController:
[legend]

Public Member Functions

void StartCalibration ()
 
void StopCalibration ()
 

Properties

static WeArtController Instance [get]
 The singleton instance of WeArtController
 
WeArtClient Client [get]
 The network client that communicates with the hardware middleware.
 

Detailed Description

This component wraps and exposes the network client that communicates with the hardware middleware. Use the Instance singleton property to retrieve the instance.

Member Function Documentation

◆ StartCalibration()

void WeArt.Components.WeArtController.StartCalibration ( )
inline

◆ StopCalibration()

void WeArt.Components.WeArtController.StopCalibration ( )
inline

Property Documentation

◆ Client

WeArtClient WeArt.Components.WeArtController.Client
get

The network client that communicates with the hardware middleware.

◆ Instance

WeArtController WeArt.Components.WeArtController.Instance
staticget

The singleton instance of WeArtController


The documentation for this class was generated from the following file: