Unity SDK  v1.2.0
Loading...
Searching...
No Matches
WeArtTouchableObject.cs File Reference

Classes

class  WeArt.Components.WeArtTouchableObject
 Use this component to add haptic properties to an object. These properties will create an haptic effect on WeArtHapticObjects on collision (both objects need to have physical components such as a Rigidbody and at least one Collider. More...
 

Namespaces

namespace  WeArt
 
namespace  WeArt.Components
 

Typedefs

using Texture = WeArt.Core.Texture
 

Typedef Documentation

◆ Texture