5UENUM(meta = (Bitflags, UseEnumValuesAsMaskValuesInEditor =
"true"))
9 Left = 1 << 0 UMETA(DisplayName =
"Left") ,
10 Right = 1 << 1 UMETA(DisplayName =
"Right"),
15UENUM(meta = (Bitflags, UseEnumValuesAsMaskValuesInEditor =
"true"))
19 Thumb = 1 << 0 UMETA(DisplayName =
"Thumb"),
20 Index = 1 << 1 UMETA(DisplayName =
"Index"),
21 Middle = 1 << 2 UMETA(DisplayName =
"Middle"),
22 Palm = 1 << 3 UMETA(DisplayName =
"Palm"),
ENUM_RANGE_BY_VALUES(HandSide, HandSide::Left, HandSide::Right)
TextureType
Definition: WeArtCommon.h:48
@ RhombAluminiumMeshMedium
@ ProfiledAluminiumMeshMedium
@ ProfiledAluminiumMeshFast
GraspingState
Definition: WeArtCommon.h:40
@ Grabbed
Definition: WeArtCommon.h:41
@ Released
Definition: WeArtCommon.h:42
HandSide
Definition: WeArtCommon.h:7
@ Left
Definition: WeArtCommon.h:9
@ Right
Definition: WeArtCommon.h:10
TrackingType
Definition: WeArtCommon.h:26
@ DEFAULT
Deprecated, contains only closure values.
@ WEART_HAND
Tracking with closures, and abduction value for thumb.
ActuationPoint
Definition: WeArtCommon.h:17
@ Index
Definition: WeArtCommon.h:20
@ Thumb
Definition: WeArtCommon.h:19
@ Middle
Definition: WeArtCommon.h:21
@ Palm
Definition: WeArtCommon.h:22
HandClosingState
Definition: WeArtCommon.h:32
@ Closed
Definition: WeArtCommon.h:35
@ Closing
Definition: WeArtCommon.h:34
@ Open
Definition: WeArtCommon.h:33
Definition: WeArtCommon.h:71
const int defaultTextureIndex
Definition: WeArtCommon.h:90
const int nullTextureIndex
Definition: WeArtCommon.h:93
const float dynamicForceSensibility
Definition: WeArtCommon.h:112
const float defaultCollisionMultiplier
Definition: WeArtCommon.h:99
const float defaultTemperature
Definition: WeArtCommon.h:76
const float minForce
Definition: WeArtCommon.h:81
const float minTemperature
Definition: WeArtCommon.h:77
const float minVolumeTexture
Definition: WeArtCommon.h:104
const float maxCollisionMultiplier
Definition: WeArtCommon.h:101
const int maxTextureIndex
Definition: WeArtCommon.h:92
const float defaultTextureVelocity[3]
Definition: WeArtCommon.h:95
const float thresholdThumbClosure
Definition: WeArtCommon.h:107
const std::string WEART_SDK_TRACK_TYPE
Definition: WeArtCommon.h:74
const float maxVolumeTexture
Definition: WeArtCommon.h:105
const float staticTextureVelocity
Definition: WeArtCommon.h:88
const std::string WEART_SDK_VERSION
Definition: WeArtCommon.h:73
const float defaultClosure
Definition: WeArtCommon.h:84
const float thresholdMiddleClosure
Definition: WeArtCommon.h:109
const float defaultGraspForce
Definition: WeArtCommon.h:111
const float maxClosure
Definition: WeArtCommon.h:86
const float maxTextureVelocity[3]
Definition: WeArtCommon.h:97
const std::string WEART_SDK_TYPE
Definition: WeArtCommon.h:72
const float defaultVolumeTexture
Definition: WeArtCommon.h:103
const float defaultForce
Definition: WeArtCommon.h:80
const float thresholdIndexClosure
Definition: WeArtCommon.h:108
const float minTextureVelocity[3]
Definition: WeArtCommon.h:96
const float minCollisionMultiplier
Definition: WeArtCommon.h:100
const float maxTemperature
Definition: WeArtCommon.h:78
const int minTextureIndex
Definition: WeArtCommon.h:91
const float maxForce
Definition: WeArtCommon.h:82
const float minClosure
Definition: WeArtCommon.h:85