Unreal SDK
v1.1
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Temperature value to be applied to an effect. More...
#include <WeArtTemperature.h>
Public Member Functions | |
FWeArtTemperature () | |
bool | operator== (const FWeArtTemperature &other) const |
Public Attributes | |
bool | active |
float | value |
Temperature value to be applied to an effect.
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inline |
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inline |
bool FWeArtTemperature::active |
float FWeArtTemperature::value |