Unreal SDK  v1.2.0
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WeArtCalibrationUX.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "WeArtCommon.h"
#include "WeArtCalibrationUX.generated.h"
Include dependency graph for WeArtCalibrationUX.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  AWeArtCalibrationUX
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnUXCalibrationStartSignature, EHandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnUXCalibrationFinishSignature, EHandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnUXCalibrationResultSuccessSignature, EHandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnUXCalibrationResultFailSignature, EHandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnUXCalibrationStopSignature)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FOnUXCalibrationStopSignature  )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnUXCalibrationFinishSignature  ,
EHandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnUXCalibrationResultFailSignature  ,
EHandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [3/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnUXCalibrationResultSuccessSignature  ,
EHandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [4/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnUXCalibrationStartSignature  ,
EHandSide  ,
handSide   
)