9 UPROPERTY(BlueprintReadWrite)
11 UPROPERTY(BlueprintReadWrite)
13 UPROPERTY(BlueprintReadWrite)
14 float ContactClosure = 1;
15 UPROPERTY(BlueprintReadWrite)
17 UPROPERTY(BlueprintReadWrite)
19 UPROPERTY(BlueprintReadWrite)
20 float CurrentAbdcation;
21 UPROPERTY(BlueprintReadWrite)
23 UPROPERTY(BlueprintReadWrite)
25 UPROPERTY(BlueprintReadWrite)
27 UPROPERTY(BlueprintReadWrite)
28 float MaxClosureByCalculation = 1;
29 UPROPERTY(BlueprintReadWrite)
30 float MaxAbdcationByCalculation = 1;
Definition: WeArtFingerState.h:6