Unreal SDK  v1.2.0
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DisconnectMessage Class Reference

Message to the middleware to disconnect. More...

#include <WeArtMessages.h>

Inheritance diagram for DisconnectMessage:
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Public Member Functions

virtual std::string getID () override
 
- Public Member Functions inherited from WeArtMessageNoParams
virtual void setHandSide (EHandSide hs) override
 
virtual void setActuationPoint (EActuationPoint ap) override
 
virtual std::vector< std::string > getValues () override
 
virtual void setValues (std::vector< std::string > &values) override
 

Static Public Attributes

static constexpr const char * ID = "disconnect"
 

Detailed Description

Message to the middleware to disconnect.

Member Function Documentation

◆ getID()

virtual std::string DisconnectMessage::getID ( )
inlineoverridevirtual

Implements WeArtMessage.

Member Data Documentation

◆ ID

constexpr const char* DisconnectMessage::ID = "disconnect"
staticconstexpr

The documentation for this class was generated from the following file: