Unreal SDK
v1.2.0
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Message to the middleware to disconnect. More...
#include <WeArtMessages.h>
Public Member Functions | |
virtual std::string | getID () override |
Static Public Attributes | |
static constexpr const char * | ID = "disconnect" |
Message to the middleware to disconnect.
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inlineoverridevirtual |
Implements WeArtMessage.
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staticconstexpr |