Unreal SDK
v1.2.0
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an internal type for a backed binary type More...
#include <json.hpp>
Public Types | |
using | container_type = BinaryType |
using | subtype_type = std::uint64_t |
Public Member Functions | |
byte_container_with_subtype () noexcept(noexcept(container_type())) | |
byte_container_with_subtype (const container_type &b) noexcept(noexcept(container_type(b))) | |
byte_container_with_subtype (container_type &&b) noexcept(noexcept(container_type(std::move(b)))) | |
byte_container_with_subtype (const container_type &b, subtype_type subtype_) noexcept(noexcept(container_type(b))) | |
byte_container_with_subtype (container_type &&b, subtype_type subtype_) noexcept(noexcept(container_type(std::move(b)))) | |
bool | operator== (const byte_container_with_subtype &rhs) const |
bool | operator!= (const byte_container_with_subtype &rhs) const |
void | set_subtype (subtype_type subtype_) noexcept |
sets the binary subtype | |
constexpr subtype_type | subtype () const noexcept |
return the binary subtype | |
constexpr bool | has_subtype () const noexcept |
return whether the value has a subtype | |
void | clear_subtype () noexcept |
clears the binary subtype | |
an internal type for a backed binary type
using byte_container_with_subtype< BinaryType >::container_type = BinaryType |
using byte_container_with_subtype< BinaryType >::subtype_type = std::uint64_t |
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inlinenoexcept |
clears the binary subtype
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inlineconstexprnoexcept |
return whether the value has a subtype
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inline |
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inlinenoexcept |
sets the binary subtype
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inlineconstexprnoexcept |
return the binary subtype