Unreal SDK
v1.2.0
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#include <json.hpp>
Public Types | |
using | char_type = char |
Public Member Functions | |
file_input_adapter (std::FILE *f) noexcept | |
file_input_adapter (const file_input_adapter &)=delete | |
file_input_adapter (file_input_adapter &&) noexcept=default | |
file_input_adapter & | operator= (const file_input_adapter &)=delete |
file_input_adapter & | operator= (file_input_adapter &&)=delete |
~file_input_adapter ()=default | |
std::char_traits< char >::int_type | get_character () noexcept |
Input adapter for stdio file access. This adapter read only 1 byte and do not use any buffer. This adapter is a very low level adapter.
using detail::file_input_adapter::char_type = char |
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inlineexplicitnoexcept |
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delete |
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defaultnoexcept |
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default |
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inlinenoexcept |
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delete |
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delete |