Unreal SDK
v1.2.0
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#include <json.hpp>
Public Types | |
using | char_type = char |
Public Member Functions | |
~input_stream_adapter () | |
input_stream_adapter (std::istream &i) | |
input_stream_adapter (const input_stream_adapter &)=delete | |
input_stream_adapter & | operator= (input_stream_adapter &)=delete |
input_stream_adapter & | operator= (input_stream_adapter &&)=delete |
input_stream_adapter (input_stream_adapter &&rhs) noexcept | |
std::char_traits< char >::int_type | get_character () |
Input adapter for a (caching) istream. Ignores a UFT Byte Order Mark at beginning of input. Does not support changing the underlying std::streambuf in mid-input. Maintains underlying std::istream and std::streambuf to support subsequent use of standard std::istream operations to process any input characters following those used in parsing the JSON input. Clears the std::istream flags; any input errors (e.g., EOF) will be detected by the first subsequent call for input from the std::istream.
using detail::input_stream_adapter::char_type = char |
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inline |
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inlineexplicit |
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delete |
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inlinenoexcept |
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inline |
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delete |
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delete |