Unreal SDK  v1.2.0
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detail::output_string_adapter< CharType, StringType > Class Template Reference

output adapter for basic_string More...

#include <json.hpp>

Inheritance diagram for detail::output_string_adapter< CharType, StringType >:
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Public Member Functions

 output_string_adapter (StringType &s) noexcept
 
void write_character (CharType c) override
 
void write_characters (const CharType *s, std::size_t length) override
 
- Public Member Functions inherited from detail::output_adapter_protocol< CharType >
virtual void write_character (CharType c)=0
 
virtual void write_characters (const CharType *s, std::size_t length)=0
 
virtual ~output_adapter_protocol ()=default
 
 output_adapter_protocol ()=default
 
 output_adapter_protocol (const output_adapter_protocol &)=default
 
 output_adapter_protocol (output_adapter_protocol &&) noexcept=default
 
output_adapter_protocoloperator= (const output_adapter_protocol &)=default
 
output_adapter_protocoloperator= (output_adapter_protocol &&) noexcept=default
 

Detailed Description

template<typename CharType, typename StringType = std::basic_string<CharType>>
class detail::output_string_adapter< CharType, StringType >

output adapter for basic_string

Constructor & Destructor Documentation

◆ output_string_adapter()

template<typename CharType , typename StringType = std::basic_string<CharType>>
detail::output_string_adapter< CharType, StringType >::output_string_adapter ( StringType &  s)
inlineexplicitnoexcept

Member Function Documentation

◆ write_character()

template<typename CharType , typename StringType = std::basic_string<CharType>>
void detail::output_string_adapter< CharType, StringType >::write_character ( CharType  c)
inlineoverridevirtual

◆ write_characters()

template<typename CharType , typename StringType = std::basic_string<CharType>>
void detail::output_string_adapter< CharType, StringType >::write_characters ( const CharType *  s,
std::size_t  length 
)
inlineoverridevirtual

The documentation for this class was generated from the following file: