Unreal SDK  v1.2.0
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ConnectedDeviceStatus Struct Reference

Status of a connected TouchDIVER device. More...

#include <WeArtCommon.h>

Public Attributes

std::string macAddress
 Device BLE mac address.
 
EHandSide handSide
 Hand to which the device is assigned.
 
int batteryLevel
 Battery charge level (from 0 to 100)
 
bool charging
 Tells whether the device is under charge (true) or not (false)
 
std::vector< ThimbleStatusthimbles
 Status of the device thimbles.
 

Detailed Description

Status of a connected TouchDIVER device.

Member Data Documentation

◆ batteryLevel

int ConnectedDeviceStatus::batteryLevel

Battery charge level (from 0 to 100)

◆ charging

bool ConnectedDeviceStatus::charging

Tells whether the device is under charge (true) or not (false)

◆ handSide

EHandSide ConnectedDeviceStatus::handSide

Hand to which the device is assigned.

◆ macAddress

std::string ConnectedDeviceStatus::macAddress

Device BLE mac address.

◆ thimbles

std::vector<ThimbleStatus> ConnectedDeviceStatus::thimbles

Status of the device thimbles.


The documentation for this struct was generated from the following file: