Unreal SDK
v1.2.0
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Represents the status of a thimble. More...
#include <WeArtStatusTracker.h>
Public Attributes | |
TEnumAsByte< EActuationPoint > | id |
bool | connected |
int | statusCode |
FString | errorDesc |
Represents the status of a thimble.
bool FThimbleStatus::connected |
FString FThimbleStatus::errorDesc |
TEnumAsByte<EActuationPoint> FThimbleStatus::id |
int FThimbleStatus::statusCode |