Unreal SDK  v1.2.0
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FWeArtTemperature Struct Reference

Temperature value to be applied to an effect. More...

#include <WeArtTemperature.h>

Public Member Functions

 FWeArtTemperature ()
 
bool operator== (const FWeArtTemperature &other) const
 Equality operator for comparing two temperature objects.
 
bool operator!= (const FWeArtTemperature &other) const
 Inequality operator for comparing two temperature objects.
 

Public Attributes

bool active
 
float value
 

Detailed Description

Temperature value to be applied to an effect.

Constructor & Destructor Documentation

◆ FWeArtTemperature()

FWeArtTemperature::FWeArtTemperature ( )
inline

Default constructor initializes temperature as inactive with default value.

Member Function Documentation

◆ operator!=()

bool FWeArtTemperature::operator!= ( const FWeArtTemperature other) const
inline

Inequality operator for comparing two temperature objects.

Parameters
otherThe other temperature object to compare.
Returns
True if the two temperature objects are not equal, false otherwise.

◆ operator==()

bool FWeArtTemperature::operator== ( const FWeArtTemperature other) const
inline

Equality operator for comparing two temperature objects.

Parameters
otherThe other temperature object to compare.
Returns
True if the two temperature objects are equal, false otherwise.

Member Data Documentation

◆ active

bool FWeArtTemperature::active

Whether the temperature is active.

◆ value

float FWeArtTemperature::value

The documentation for this struct was generated from the following file: