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static UObject *(*const | DependentSingletons [])() |
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static const FClassFunctionLinkInfo | FuncInfo [] |
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static const UE4CodeGen_Private::FBytePropertyParams | NewProp_EHandSide = { "EHandSide", nullptr, (EPropertyFlags)0x0010000000000004, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, EHandSide), Z_Construct_UEnum_WEARTPlugin_EHandSide, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_EHandSide_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_EHandSide_MetaData)) } |
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static const UE4CodeGen_Private::FObjectPropertyParams | NewProp_GrabbedObject = { "GrabbedObject", nullptr, (EPropertyFlags)0x0010000000000014, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, GrabbedObject), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_GrabbedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_GrabbedObject_MetaData)) } |
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static const UE4CodeGen_Private::FObjectPropertyParams | NewProp_TouchedObject = { "TouchedObject", nullptr, (EPropertyFlags)0x001000000008000d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, TouchedObject), Z_Construct_UClass_UWeArtTouchableObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObject_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObject_MetaData)) } |
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static const UE4CodeGen_Private::FObjectPropertyParams | NewProp_TouchedObjectByThumb = { "TouchedObjectByThumb", nullptr, (EPropertyFlags)0x001000000008000d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, TouchedObjectByThumb), Z_Construct_UClass_UWeArtTouchableObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByThumb_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByThumb_MetaData)) } |
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static const UE4CodeGen_Private::FObjectPropertyParams | NewProp_TouchedObjectByIndex = { "TouchedObjectByIndex", nullptr, (EPropertyFlags)0x001000000008000d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, TouchedObjectByIndex), Z_Construct_UClass_UWeArtTouchableObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByIndex_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByIndex_MetaData)) } |
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static const UE4CodeGen_Private::FObjectPropertyParams | NewProp_TouchedObjectByMiddle = { "TouchedObjectByMiddle", nullptr, (EPropertyFlags)0x001000000008000d, UE4CodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, TouchedObjectByMiddle), Z_Construct_UClass_UWeArtTouchableObject_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByMiddle_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_TouchedObjectByMiddle_MetaData)) } |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_IndexState = { "IndexState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, IndexState), Z_Construct_UScriptStruct_FUFingerState, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_IndexState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_IndexState_MetaData)) } |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_MiddleState = { "MiddleState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, MiddleState), Z_Construct_UScriptStruct_FUFingerState, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_MiddleState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_MiddleState_MetaData)) } |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_ThumbState = { "ThumbState", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtHandController, ThumbState), Z_Construct_UScriptStruct_FUFingerState, METADATA_PARAMS(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_ThumbState_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtHandController_Statics::NewProp_ThumbState_MetaData)) } |
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static const UE4CodeGen_Private::FPropertyParamsBase *const | PropPointers [] |
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static const FCppClassTypeInfoStatic | StaticCppClassTypeInfo |
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static const UE4CodeGen_Private::FClassParams | ClassParams |
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