◆ ClassParams
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UWeArtHapticController_Statics::ClassParams |
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static |
Initial value:= {
&UWeArtHapticController::StaticClass,
"Engine",
nullptr,
nullptr,
nullptr,
0,
0,
0,
0x00B000A4u,
}
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo
Definition: WeArtHapticController.gen.cpp:34
static UObject *(*const DependentSingletons[])()
Definition: WeArtHapticController.gen.cpp:30
◆ DependentSingletons
UObject *(*const Z_Construct_UClass_UWeArtHapticController_Statics::DependentSingletons[])() |
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static |
◆ StaticCppClassTypeInfo
const FCppClassTypeInfoStatic Z_Construct_UClass_UWeArtHapticController_Statics::StaticCppClassTypeInfo |
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static |
Initial value:= {
TCppClassTypeTraits<UWeArtHapticController>::IsAbstract,
}
The documentation for this struct was generated from the following file: