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static UObject *(*const | DependentSingletons [])() |
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static const FClassFunctionLinkInfo | FuncInfo [] |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_weArtTemperature = { "weArtTemperature", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtTouchableObject, weArtTemperature), Z_Construct_UScriptStruct_FWeArtTemperature, METADATA_PARAMS(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtTemperature_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtTemperature_MetaData)) } |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_weArtStiffness = { "weArtStiffness", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtTouchableObject, weArtStiffness), Z_Construct_UScriptStruct_FWeArtForce, METADATA_PARAMS(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtStiffness_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtStiffness_MetaData)) } |
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static const UE4CodeGen_Private::FStructPropertyParams | NewProp_weArtTexture = { "weArtTexture", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtTouchableObject, weArtTexture), Z_Construct_UScriptStruct_FWeArtTexture, METADATA_PARAMS(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtTexture_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_weArtTexture_MetaData)) } |
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static const UE4CodeGen_Private::FFloatPropertyParams | NewProp_VolumeTexture = { "VolumeTexture", nullptr, (EPropertyFlags)0x0020080000000001, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UWeArtTouchableObject, VolumeTexture), METADATA_PARAMS(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_VolumeTexture_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_VolumeTexture_MetaData)) } |
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static const UE4CodeGen_Private::FBoolPropertyParams | NewProp_IsGraspable = { "IsGraspable", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(UWeArtTouchableObject), &Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_IsGraspable_SetBit, METADATA_PARAMS(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_IsGraspable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UWeArtTouchableObject_Statics::NewProp_IsGraspable_MetaData)) } |
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static const UE4CodeGen_Private::FPropertyParamsBase *const | PropPointers [] |
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static const FCppClassTypeInfoStatic | StaticCppClassTypeInfo |
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static const UE4CodeGen_Private::FClassParams | ClassParams |
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