Unreal SDK  v1.3.0
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Definitions.WEARTPlugin.h File Reference
#include "C:/Users/FrancescoAbbo/Documents/UnrealProjects/WEARTOboarding5_3/Intermediate/Build/Win64/x64/WEARTOboarding5_3Editor/Development/Engine/SharedDefinitions.Engine.CppLatest.InclOrderUnreal5_0.h"
Include dependency graph for Definitions.WEARTPlugin.h:

Go to the source code of this file.

Macros

#define DEPRECATED_FORGAME   DEPRECATED
 
#define UE_DEPRECATED_FORGAME   UE_DEPRECATED
 
#define UE_IS_ENGINE_MODULE   0
 
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1   1
 
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2   1
 
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3   1
 
#define UE_PROJECT_NAME   WEARTOboarding5_3
 
#define UE_TARGET_NAME   WEARTOboarding5_3Editor
 
#define WITH_RUNTIME_PHYSICS_COOKING   1
 
#define UE_MODULE_NAME   "WEARTPlugin"
 
#define UE_PLUGIN_NAME   "WEARTPlugin"
 
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
 
#define DEPRECATED_FORGAME   DEPRECATED
 
#define UE_DEPRECATED_FORGAME   UE_DEPRECATED
 
#define WITH_RUNTIME_PHYSICS_COOKING   1
 
#define WEARTPLUGIN_API   DLLEXPORT
 

Macro Definition Documentation

◆ DEPRECATED_FORGAME [1/2]

#define DEPRECATED_FORGAME   DEPRECATED

◆ DEPRECATED_FORGAME [2/2]

#define DEPRECATED_FORGAME   DEPRECATED

◆ IMPLEMENT_ENCRYPTION_KEY_REGISTRATION

#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION ( )

◆ IMPLEMENT_SIGNING_KEY_REGISTRATION

#define IMPLEMENT_SIGNING_KEY_REGISTRATION ( )

◆ UE_DEPRECATED_FORGAME [1/2]

#define UE_DEPRECATED_FORGAME   UE_DEPRECATED

◆ UE_DEPRECATED_FORGAME [2/2]

#define UE_DEPRECATED_FORGAME   UE_DEPRECATED

◆ UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1

#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1   1

◆ UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2   1

◆ UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3

#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3   1

◆ UE_IS_ENGINE_MODULE

#define UE_IS_ENGINE_MODULE   0

◆ UE_MODULE_NAME

#define UE_MODULE_NAME   "WEARTPlugin"

◆ UE_PLUGIN_NAME

#define UE_PLUGIN_NAME   "WEARTPlugin"

◆ UE_PROJECT_NAME

#define UE_PROJECT_NAME   WEARTOboarding5_3

◆ UE_TARGET_NAME

#define UE_TARGET_NAME   WEARTOboarding5_3Editor

◆ WEARTPLUGIN_API

#define WEARTPLUGIN_API   DLLEXPORT

◆ WITH_RUNTIME_PHYSICS_COOKING [1/2]

#define WITH_RUNTIME_PHYSICS_COOKING   1

◆ WITH_RUNTIME_PHYSICS_COOKING [2/2]

#define WITH_RUNTIME_PHYSICS_COOKING   1