Unreal SDK  v1.3.0
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WeArtDeviceTrackingObject.h File Reference
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "WeArtCommon.h"
#include "WeArtDeviceTrackingObject.generated.h"
Include dependency graph for WeArtDeviceTrackingObject.h:
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Go to the source code of this file.

Enumerations

enum  TrackingUpdateMethod { PrePhysicsUpdate , PostPhysicsUpdate }
 Enumerates the tracking update methods. More...
 
enum  OffsetPreset {
  HtcVive_Left , HtcVive_Right , MetaQuest_Left_SteamVR , MetaQuest_Right_SteamVR ,
  MetaQuest_Left_OpenXR , MetaQuest_Right_OpenXR
}
 Enumerates the offset presets for different VR devices. More...
 

Enumeration Type Documentation

◆ OffsetPreset

Enumerates the offset presets for different VR devices.

Enumerator
HtcVive_Left 

Offset preset for left hand of HTC Vive

HtcVive_Right 

Offset preset for right hand of HTC Vive

MetaQuest_Left_SteamVR 

Offset preset for left hand of Meta Quest using SteamVR

MetaQuest_Right_SteamVR 

Offset preset for right hand of Meta Quest using SteamVR

MetaQuest_Left_OpenXR 

Offset preset for left hand of Meta Quest using OpenXR

MetaQuest_Right_OpenXR 

Offset preset for right hand of Meta Quest using OpenXR

◆ TrackingUpdateMethod

Enumerates the tracking update methods.

Enumerator
PrePhysicsUpdate 
PostPhysicsUpdate