Unreal SDK  v1.3.0
Loading...
Searching...
No Matches
WeArtFingerSockets.h
Go to the documentation of this file.
1#pragma once
2
4{
5public:
6 inline static const TArray<FString> FingersSocketsList = {"SocketMiddle","SocketRing","SocketPinky","SocketThumb",
7 "SocketMiddle_Falang1","SocketRing_Falang_1","SocketPinky_Falang_1","SocketThumb_Falang_1",
8 "SocketMiddle_Falang_2_2","SocketRing_Falang_2_2","SocketPinky_Falang_2_2","SocketThumb_Falang_2_2",
9 "SocketMiddle_Falang_3_2","SocketRing_Falang_3_2","SocketPinky_Falang_3_2",
10 "SocketMiddle_Falang_3_1","SocketRing_Falang_3_1","SocketPinky_Falang_3_1","SocketThumb_Falang_2_1",
11 "SocketMiddle_Falang_2_1","SocketRing_Falang_2_1","SocketPinky_Falang_2_1", "SocketMiddle_Falang_2_1",
12 "SocketIndex","SocketIndex_Falang_1","SocketIndex_Falang_2_1","SocketIndex_Falang_2_2","SocketIndex_Falang_3_1","SocketIndex_Falang_3_2"
13 };
14};
Definition: WeArtFingerSockets.h:4
static const TArray< FString > FingersSocketsList
Definition: WeArtFingerSockets.h:6