Unreal SDK  v1.3.0
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WeArtFingerSockets Class Reference

#include <WeArtFingerSockets.h>

Static Public Attributes

static const TArray< FString > FingersSocketsList
 

Member Data Documentation

◆ FingersSocketsList

const TArray<FString> WeArtFingerSockets::FingersSocketsList
inlinestatic
Initial value:
= {"SocketMiddle","SocketRing","SocketPinky","SocketThumb",
"SocketMiddle_Falang1","SocketRing_Falang_1","SocketPinky_Falang_1","SocketThumb_Falang_1",
"SocketMiddle_Falang_2_2","SocketRing_Falang_2_2","SocketPinky_Falang_2_2","SocketThumb_Falang_2_2",
"SocketMiddle_Falang_3_2","SocketRing_Falang_3_2","SocketPinky_Falang_3_2",
"SocketMiddle_Falang_3_1","SocketRing_Falang_3_1","SocketPinky_Falang_3_1","SocketThumb_Falang_2_1",
"SocketMiddle_Falang_2_1","SocketRing_Falang_2_1","SocketPinky_Falang_2_1", "SocketMiddle_Falang_2_1",
"SocketIndex","SocketIndex_Falang_1","SocketIndex_Falang_2_1","SocketIndex_Falang_2_2","SocketIndex_Falang_3_1","SocketIndex_Falang_3_2"
}

The documentation for this class was generated from the following file: