3#include "CoreMinimal.h"
17 UPROPERTY(EditAnywhere, BlueprintReadWrite, Meta = (InlineEditConditionToggle))
19 UPROPERTY(EditAnywhere, BlueprintReadWrite, Meta = (DisplayName = "Value", EditCondition = "active", ClampMin = "0.0", ClampMax = "1.0"))
32 return (active == other.
active && value == other.
value);
42 return (active != other.
active || value != other.
value);
bool operator==(const json_pointer< RefStringTypeLhs > &lhs, const json_pointer< RefStringTypeRhs > &rhs) noexcept
Definition: json.hpp:14612
bool operator!=(const json_pointer< RefStringTypeLhs > &lhs, const json_pointer< RefStringTypeRhs > &rhs) noexcept
Definition: json.hpp:14637
Definition: WeArtCommon.h:179
Force value to be applied to an effect.
Definition: WeArtForce.h:11
float value
Definition: WeArtForce.h:20
bool active
Definition: WeArtForce.h:18