4#include "CoreMinimal.h"
5#include "Animation/AnimInstance.h"
18 UFUNCTION(BlueprintImplementableEvent, BlueprintCallable, Category=
"Weart/Animation/Update")
19 void UpdateAnimation();
21 UPROPERTY(EditAnywhere,BlueprintReadWrite, Category=
"Weart/Animation/")
24 UPROPERTY(EditAnywhere,BlueprintReadWrite, Category="Weart/Animation/")
25 float IndexFingerAlpha;
27 UPROPERTY(EditAnywhere,BlueprintReadWrite, Category="Weart/Animation/")
28 float MiddleFingerAlpha;
30 UPROPERTY(EditAnywhere,BlueprintReadWrite, Category="Weart/Animation/")
31 float ThumbFingerAlpha;
33 UPROPERTY(EditAnywhere,BlueprintReadWrite, Category="Weart/Animation/")
34 float ThumbFingerAbductionAlpha;
#define WEARTPLUGIN_API
Definition: Definitions.WEARTPlugin.h:26
Animates hand movements for haptic feedback.
Definition: WeArtHandAnimInstance.h:14