Unreal SDK  v1.3.0
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detail::span_input_adapter Class Reference

#include <json.hpp>

Public Member Functions

template<typename CharT , typename std::enable_if< std::is_pointer< CharT >::value &&std::is_integral< typename std::remove_pointer< CharT >::type >::value &&sizeof(typename std::remove_pointer< CharT >::type)==1, int >::type = 0>
 span_input_adapter (CharT b, std::size_t l)
 
template<class IteratorType , typename std::enable_if< std::is_same< typename iterator_traits< IteratorType >::iterator_category, std::random_access_iterator_tag >::value, int >::type = 0>
 span_input_adapter (IteratorType first, IteratorType last)
 
contiguous_bytes_input_adapter && get ()
 

Constructor & Destructor Documentation

◆ span_input_adapter() [1/2]

template<typename CharT , typename std::enable_if< std::is_pointer< CharT >::value &&std::is_integral< typename std::remove_pointer< CharT >::type >::value &&sizeof(typename std::remove_pointer< CharT >::type)==1, int >::type = 0>
detail::span_input_adapter::span_input_adapter ( CharT  b,
std::size_t  l 
)
inline

◆ span_input_adapter() [2/2]

template<class IteratorType , typename std::enable_if< std::is_same< typename iterator_traits< IteratorType >::iterator_category, std::random_access_iterator_tag >::value, int >::type = 0>
detail::span_input_adapter::span_input_adapter ( IteratorType  first,
IteratorType  last 
)
inline

Member Function Documentation

◆ get()

contiguous_bytes_input_adapter && detail::span_input_adapter::get ( )
inline

The documentation for this class was generated from the following file: