Unreal SDK  v1.3.0
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detail::iterator_input_adapter_factory< IteratorType, Enable > Struct Template Reference

#include <json.hpp>

Public Types

using iterator_type = IteratorType
 
using char_type = typename std::iterator_traits< iterator_type >::value_type
 
using adapter_type = iterator_input_adapter< iterator_type >
 

Static Public Member Functions

static adapter_type create (IteratorType first, IteratorType last)
 

Member Typedef Documentation

◆ adapter_type

template<typename IteratorType , typename Enable = void>
using detail::iterator_input_adapter_factory< IteratorType, Enable >::adapter_type = iterator_input_adapter<iterator_type>

◆ char_type

template<typename IteratorType , typename Enable = void>
using detail::iterator_input_adapter_factory< IteratorType, Enable >::char_type = typename std::iterator_traits<iterator_type>::value_type

◆ iterator_type

template<typename IteratorType , typename Enable = void>
using detail::iterator_input_adapter_factory< IteratorType, Enable >::iterator_type = IteratorType

Member Function Documentation

◆ create()

template<typename IteratorType , typename Enable = void>
static adapter_type detail::iterator_input_adapter_factory< IteratorType, Enable >::create ( IteratorType  first,
IteratorType  last 
)
inlinestatic

The documentation for this struct was generated from the following file: