Unity SDK  v1.2.0
Loading...
Searching...
No Matches
WeArtHandController.cs File Reference

Classes

class  WeArt.Components.WeArtHandController
 This component is able to animate a virtual hand using closure data coming from a set of WeArtThimbleTrackingObject components. More...
 

Namespaces

namespace  WeArt
 
namespace  WeArt.Components
 

Typedefs

using Texture = WeArt.Core.Texture
 

Typedef Documentation

◆ Texture