Unreal SDK  v1.1
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AWeArtGraspEvents Class Reference

#include <WeArtGraspEvents.h>

Inheritance diagram for AWeArtGraspEvents:
[legend]

Public Member Functions

 AWeArtGraspEvents ()
 
virtual void Tick (float DeltaTime) override
 
void OnHandControllerGrasp (HandSide handSide, UWeArtTouchableObject *weArtTouchableObject)
 
void OnHandControllerRelease (HandSide handSide, UWeArtTouchableObject *weArtTouchableObject)
 

Public Attributes

FOnHandControllerGraspSignature OnMiddlewareHandControllerGrasp
 
FOnHandControllerReleaseSignature OnMiddlewareHandControllerRelease
 

Protected Member Functions

virtual void BeginPlay () override
 

Constructor & Destructor Documentation

◆ AWeArtGraspEvents()

AWeArtGraspEvents::AWeArtGraspEvents ( )

Member Function Documentation

◆ BeginPlay()

void AWeArtGraspEvents::BeginPlay ( )
overrideprotectedvirtual

◆ OnHandControllerGrasp()

void AWeArtGraspEvents::OnHandControllerGrasp ( HandSide  handSide,
UWeArtTouchableObject *  weArtTouchableObject 
)

◆ OnHandControllerRelease()

void AWeArtGraspEvents::OnHandControllerRelease ( HandSide  handSide,
UWeArtTouchableObject *  weArtTouchableObject 
)

◆ Tick()

void AWeArtGraspEvents::Tick ( float  DeltaTime)
overridevirtual

Member Data Documentation

◆ OnMiddlewareHandControllerGrasp

FOnHandControllerGraspSignature AWeArtGraspEvents::OnMiddlewareHandControllerGrasp

◆ OnMiddlewareHandControllerRelease

FOnHandControllerReleaseSignature AWeArtGraspEvents::OnMiddlewareHandControllerRelease

The documentation for this class was generated from the following files: