Unreal SDK  v1.1
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WeArtMessageObjectSpecific Class Reference

Message without handside or actuation point parameters. More...

#include <WeArtMessages.h>

Inheritance diagram for WeArtMessageObjectSpecific:
[legend]

Public Member Functions

virtual void setHandSide (HandSide hs) override
 
virtual void setActuationPoint (ActuationPoint ap) override
 
- Public Member Functions inherited from WeArtMessage
virtual std::string getID ()=0
 
virtual std::vector< std::string > getValues ()=0
 
virtual void setValues (std::vector< std::string > &values)=0
 
virtual void setHandSide (HandSide hs)=0
 
virtual void setActuationPoint (ActuationPoint ap)=0
 

Protected Attributes

HandSide handSide
 
ActuationPoint actuationPoint
 

Detailed Description

Message without handside or actuation point parameters.

Member Function Documentation

◆ setActuationPoint()

virtual void WeArtMessageObjectSpecific::setActuationPoint ( ActuationPoint  ap)
inlineoverridevirtual

Implements WeArtMessage.

◆ setHandSide()

virtual void WeArtMessageObjectSpecific::setHandSide ( HandSide  hs)
inlineoverridevirtual

Implements WeArtMessage.

Member Data Documentation

◆ actuationPoint

ActuationPoint WeArtMessageObjectSpecific::actuationPoint
protected

◆ handSide

HandSide WeArtMessageObjectSpecific::handSide
protected

The documentation for this class was generated from the following file: