Unreal SDK  v1.1
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FWeArtForce Struct Reference

Force value to be applied to an effect. More...

#include <WeArtForce.h>

Public Member Functions

 FWeArtForce ()
 
bool operator== (const FWeArtForce &other)
 

Public Attributes

bool active
 
float value
 

Detailed Description

Force value to be applied to an effect.

Constructor & Destructor Documentation

◆ FWeArtForce()

FWeArtForce::FWeArtForce ( )
inline

Member Function Documentation

◆ operator==()

bool FWeArtForce::operator== ( const FWeArtForce other)
inline

Member Data Documentation

◆ active

bool FWeArtForce::active

◆ value

float FWeArtForce::value

The documentation for this struct was generated from the following file: