Unreal SDK  v1.2.0
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FConnectedDeviceStatus Struct Reference

Represents the status of a connected device. More...

#include <WeArtStatusTracker.h>

Public Attributes

FString macAddress
 
TEnumAsByte< EHandSidehandSide
 
int batteryLevel
 
bool charging
 
TArray< FThimbleStatusthimbles
 

Detailed Description

Represents the status of a connected device.

Member Data Documentation

◆ batteryLevel

int FConnectedDeviceStatus::batteryLevel

◆ charging

bool FConnectedDeviceStatus::charging

◆ handSide

TEnumAsByte<EHandSide> FConnectedDeviceStatus::handSide

◆ macAddress

FString FConnectedDeviceStatus::macAddress

◆ thimbles

TArray<FThimbleStatus> FConnectedDeviceStatus::thimbles

The documentation for this struct was generated from the following file: