Unreal SDK
v1.2.0
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Represents the status of a connected device. More...
#include <WeArtStatusTracker.h>
Public Attributes | |
FString | macAddress |
TEnumAsByte< EHandSide > | handSide |
int | batteryLevel |
bool | charging |
TArray< FThimbleStatus > | thimbles |
Represents the status of a connected device.
int FConnectedDeviceStatus::batteryLevel |
bool FConnectedDeviceStatus::charging |
TEnumAsByte<EHandSide> FConnectedDeviceStatus::handSide |
FString FConnectedDeviceStatus::macAddress |
TArray<FThimbleStatus> FConnectedDeviceStatus::thimbles |