Unreal SDK  v1.2.0
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FMiddlewareStatusData Struct Reference

Represents the status data of the middleware. More...

#include <WeArtStatusTracker.h>

Public Attributes

FString timestamp = ""
 
FString status = "DISCONNECTED"
 
FString version = ""
 
FString statusCode = ""
 
FString errorDesc = ""
 
bool actuationsEnabled = false
 
TArray< FMiddlewareConnectedDeviceconnectedDevices
 

Detailed Description

Represents the status data of the middleware.

Member Data Documentation

◆ actuationsEnabled

bool FMiddlewareStatusData::actuationsEnabled = false

◆ connectedDevices

TArray<FMiddlewareConnectedDevice> FMiddlewareStatusData::connectedDevices

◆ errorDesc

FString FMiddlewareStatusData::errorDesc = ""

◆ status

FString FMiddlewareStatusData::status = "DISCONNECTED"

◆ statusCode

FString FMiddlewareStatusData::statusCode = ""

◆ timestamp

FString FMiddlewareStatusData::timestamp = ""

◆ version

FString FMiddlewareStatusData::version = ""

The documentation for this struct was generated from the following file: