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static const UE4CodeGen_Private::FBytePropertyParams | NewProp_id = { "id", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, id), Z_Construct_UEnum_WEARTPlugin_EActuationPoint, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData)) } |
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static const UE4CodeGen_Private::FBoolPropertyParams | NewProp_connected = { "connected", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FThimbleStatus), &Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData)) } |
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static const UE4CodeGen_Private::FUnsizedIntPropertyParams | NewProp_statusCode = { "statusCode", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, statusCode), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData)) } |
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static const UE4CodeGen_Private::FStrPropertyParams | NewProp_errorDesc = { "errorDesc", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, errorDesc), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData)) } |
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static const UE4CodeGen_Private::FPropertyParamsBase *const | PropPointers [] |
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static const UE4CodeGen_Private::FStructParams | ReturnStructParams |
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