Unreal SDK  v1.2.0
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Z_Construct_UScriptStruct_FThimbleStatus_Statics Struct Reference

Static Public Member Functions

static void * NewStructOps ()
 
static void NewProp_connected_SetBit (void *Obj)
 

Static Public Attributes

static const UE4CodeGen_Private::FBytePropertyParams NewProp_id = { "id", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, id), Z_Construct_UEnum_WEARTPlugin_EActuationPoint, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData)) }
 
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_connected = { "connected", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FThimbleStatus), &Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData)) }
 
static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_statusCode = { "statusCode", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, statusCode), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData)) }
 
static const UE4CodeGen_Private::FStrPropertyParams NewProp_errorDesc = { "errorDesc", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, errorDesc), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData)) }
 
static const UE4CodeGen_Private::FPropertyParamsBase *const PropPointers []
 
static const UE4CodeGen_Private::FStructParams ReturnStructParams
 

Member Function Documentation

◆ NewProp_connected_SetBit()

void Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_SetBit ( void *  Obj)
static

◆ NewStructOps()

void * Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewStructOps ( )
static

Member Data Documentation

◆ NewProp_connected

const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected = { "connected", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FThimbleStatus), &Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected_MetaData)) }
static

◆ NewProp_errorDesc

const UE4CodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc = { "errorDesc", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, errorDesc), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc_MetaData)) }
static

◆ NewProp_id

const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id = { "id", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, id), Z_Construct_UEnum_WEARTPlugin_EActuationPoint, METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id_MetaData)) }
static

◆ NewProp_statusCode

const UE4CodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode = { "statusCode", nullptr, (EPropertyFlags)0x0010000000000005, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FThimbleStatus, statusCode), METADATA_PARAMS(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode_MetaData)) }
static

◆ PropPointers

const UE4CodeGen_Private::FPropertyParamsBase *const Z_Construct_UScriptStruct_FThimbleStatus_Statics::PropPointers
static
Initial value:
= {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_id,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_connected,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_statusCode,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FThimbleStatus_Statics::NewProp_errorDesc,
}
static const UE4CodeGen_Private::FUnsizedIntPropertyParams NewProp_statusCode
Definition: WeArtStatusTracker.gen.cpp:674
static const UE4CodeGen_Private::FStrPropertyParams NewProp_errorDesc
Definition: WeArtStatusTracker.gen.cpp:678
static const UE4CodeGen_Private::FBytePropertyParams NewProp_id
Definition: WeArtStatusTracker.gen.cpp:665
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_connected
Definition: WeArtStatusTracker.gen.cpp:670

◆ ReturnStructParams

const UE4CodeGen_Private::FStructParams Z_Construct_UScriptStruct_FThimbleStatus_Statics::ReturnStructParams
static
Initial value:
= {
nullptr,
"ThimbleStatus",
sizeof(FThimbleStatus),
alignof(FThimbleStatus),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
}
UPackage * Z_Construct_UPackage__Script_WEARTPlugin()
Definition: WEARTPlugin.init.gen.cpp:34
Represents the status of a thimble.
Definition: WeArtStatusTracker.h:15
static const UE4CodeGen_Private::FPropertyParamsBase *const PropPointers[]
Definition: WeArtStatusTracker.gen.cpp:679
static void * NewStructOps()
Definition: WeArtStatusTracker.gen.cpp:690

The documentation for this struct was generated from the following file: