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static const UE4CodeGen_Private::FBoolPropertyParams | NewProp_active = { "active", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FWeArtTexture), &Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_active_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_active_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_active_MetaData)) } |
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static const UE4CodeGen_Private::FBytePropertyParams | NewProp_textureType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) } |
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static const UE4CodeGen_Private::FEnumPropertyParams | NewProp_textureType = { "textureType", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWeArtTexture, textureType), Z_Construct_UEnum_WEARTPlugin_TextureType, METADATA_PARAMS(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_textureType_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_textureType_MetaData)) } |
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static const UE4CodeGen_Private::FBoolPropertyParams | NewProp_isForcedTextureVelocity = { "isForcedTextureVelocity", nullptr, (EPropertyFlags)0x0010000000000001, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(FWeArtTexture), &Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_isForcedTextureVelocity_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_isForcedTextureVelocity_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_isForcedTextureVelocity_MetaData)) } |
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static const UE4CodeGen_Private::FFloatPropertyParams | NewProp_volume = { "volume", nullptr, (EPropertyFlags)0x0010000002000000, UE4CodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(FWeArtTexture, volume), METADATA_PARAMS(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_volume_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWeArtTexture_Statics::NewProp_volume_MetaData)) } |
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static const UE4CodeGen_Private::FPropertyParamsBase *const | PropPointers [] |
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static const UE4CodeGen_Private::FStructParams | ReturnStructParams |
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