Unreal SDK  v1.3.0
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WeArtPhysicHandler.generated.h File Reference
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
Include dependency graph for WeArtPhysicHandler.generated.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define WEARTPLUGIN_WeArtPhysicHandler_generated_h
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA_PROPERTY_ACCESSORS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_RPC_WRAPPERS_NO_PURE_DECLS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ACCESSORS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_INCLASS_NO_PURE_DECLS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ENHANCED_CONSTRUCTORS
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_18_PROLOG
 
#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_GENERATED_BODY
 
#define CURRENT_FILE_ID   FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h
 

Functions

template<>
WEARTPLUGIN_API UClass * StaticClass< class UWeArtPhysicHandler > ()
 

Macro Definition Documentation

◆ CURRENT_FILE_ID

#define CURRENT_FILE_ID   FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_18_PROLOG

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_18_PROLOG

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ACCESSORS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ACCESSORS

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ENHANCED_CONSTRUCTORS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ENHANCED_CONSTRUCTORS
Value:
private: \ \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UWeArtPhysicHandler); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWeArtPhysicHandler); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UWeArtPhysicHandler) \
NO_API virtual ~UWeArtPhysicHandler();
Handles the physics interactions between physical and phantom hands.

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_GENERATED_BODY

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_GENERATED_BODY
Value:
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ACCESSORS \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_INCLASS_NO_PURE_DECLS \
FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_INCLASS_NO_PURE_DECLS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_INCLASS_NO_PURE_DECLS
Value:
private: \
static void StaticRegisterNativesUWeArtPhysicHandler(); \
public: \
DECLARE_CLASS(UWeArtPhysicHandler, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/WEARTPlugin"), NO_API) \
DECLARE_SERIALIZER(UWeArtPhysicHandler)
Definition: WeArtPhysicHandler.gen.cpp:151

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_RPC_WRAPPERS_NO_PURE_DECLS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_RPC_WRAPPERS_NO_PURE_DECLS
Value:
\
DECLARE_FUNCTION(execUpdateGrabbedObjectPhysics); \
DECLARE_FUNCTION(execUpdatePhysicsWithDelay); \
DECLARE_FUNCTION(execUpdatePhysics);

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA

◆ FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA_PROPERTY_ACCESSORS

#define FID_Users_FrancescoAbbo_Documents_UnrealProjects_WEARTOboarding5_3_Plugins_WEART_SDK_Unreal_Source_weArtPlugin_Components_WeArtPhysicHandler_h_21_SPARSE_DATA_PROPERTY_ACCESSORS

◆ WEARTPLUGIN_WeArtPhysicHandler_generated_h

#define WEARTPLUGIN_WeArtPhysicHandler_generated_h

Function Documentation

◆ StaticClass< class UWeArtPhysicHandler >()

template<>
WEARTPLUGIN_API UClass * StaticClass< class UWeArtPhysicHandler > ( )