Unreal SDK
v1.3.0
|
#include <WeArtDebugActor.h>
Public Member Functions | |
AWeArtDebugActor () | |
void | LogText () |
virtual void | Tick (float DeltaTime) override |
Public Attributes | |
FString | Text |
Protected Member Functions | |
virtual void | BeginPlay () override |
AWeArtDebugActor::AWeArtDebugActor | ( | ) |
|
overrideprotectedvirtual |
void AWeArtDebugActor::LogText | ( | ) |
|
overridevirtual |
FString AWeArtDebugActor::Text |