Unreal SDK
v1.3.0
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Container class that handles the settings of the SDK. More...
#include <WeArtSettings.h>
Public Member Functions | |
UWeArtSettings (const FObjectInitializer &obj) | |
Public Attributes | |
int32 | ClientPort = 13031 |
bool | DebugMessages = true |
bool | ControllerAutoStart = true |
bool | CalibrationAutoStart = false |
bool | RawDataAutoStart = false |
Container class that handles the settings of the SDK.
UWeArtSettings::UWeArtSettings | ( | const FObjectInitializer & | obj | ) |
bool UWeArtSettings::CalibrationAutoStart = false |
Calibration auto start setting
int32 UWeArtSettings::ClientPort = 13031 |
Client port setting
bool UWeArtSettings::ControllerAutoStart = true |
Controller auto start setting
bool UWeArtSettings::DebugMessages = true |
Debug messages setting
bool UWeArtSettings::RawDataAutoStart = false |
Raw data auto start setting