Unreal SDK  v1.1
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WeArtTrackingCalibration.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "WeArtCommon.h"
#include "WeArtTrackingCalibration.generated.h"
Include dependency graph for WeArtTrackingCalibration.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  AWeArtTrackingCalibration
 Calibration status/result observer. More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnCalibrationStartSignature, HandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnCalibrationFinishSignature, HandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnCalibrationResultSuccessSignature, HandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnCalibrationResultFailSignature, HandSide, handSide)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnCalibrationStopSignature)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FOnCalibrationStopSignature  )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnCalibrationFinishSignature  ,
HandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnCalibrationResultFailSignature  ,
HandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [3/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnCalibrationResultSuccessSignature  ,
HandSide  ,
handSide   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [4/4]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnCalibrationStartSignature  ,
HandSide  ,
handSide   
)