Unreal SDK  v1.1
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SetTemperatureMessage Class Reference

Message to the middleware to set the temperature of the effect. More...

#include <WeArtMessages.h>

Inheritance diagram for SetTemperatureMessage:
[legend]

Public Member Functions

 SetTemperatureMessage (const float t)
 
 SetTemperatureMessage ()
 
virtual std::string getID () override
 
virtual std::vector< std::string > getValues () override
 
virtual void setValues (std::vector< std::string > &values) override
 
- Public Member Functions inherited from WeArtMessageObjectSpecific
virtual void setHandSide (HandSide hs) override
 
virtual void setActuationPoint (ActuationPoint ap) override
 
virtual std::string getID ()=0
 
virtual std::vector< std::string > getValues ()=0
 
virtual void setValues (std::vector< std::string > &values)=0
 
virtual void setHandSide (HandSide hs)=0
 
virtual void setActuationPoint (ActuationPoint ap)=0
 

Protected Attributes

float temperature
 
- Protected Attributes inherited from WeArtMessageObjectSpecific
HandSide handSide
 
ActuationPoint actuationPoint
 

Detailed Description

Message to the middleware to set the temperature of the effect.

Constructor & Destructor Documentation

◆ SetTemperatureMessage() [1/2]

SetTemperatureMessage::SetTemperatureMessage ( const float  t)
inline

◆ SetTemperatureMessage() [2/2]

SetTemperatureMessage::SetTemperatureMessage ( )
inline

Member Function Documentation

◆ getID()

virtual std::string SetTemperatureMessage::getID ( )
inlineoverridevirtual

Implements WeArtMessage.

◆ getValues()

virtual std::vector< std::string > SetTemperatureMessage::getValues ( )
inlineoverridevirtual

Implements WeArtMessage.

◆ setValues()

virtual void SetTemperatureMessage::setValues ( std::vector< std::string > &  values)
inlineoverridevirtual

Implements WeArtMessage.

Member Data Documentation

◆ temperature

float SetTemperatureMessage::temperature
protected

The documentation for this class was generated from the following file: