Unreal SDK
v1.1
|
Message to middleware to start the connection. More...
#include <WeArtMessages.h>
Public Member Functions | |
virtual std::string | getID () override |
virtual std::vector< std::string > | getValues () override |
virtual void | setValues (std::vector< std::string > &values) override |
virtual std::string | getID ()=0 |
virtual std::vector< std::string > | getValues ()=0 |
virtual void | setValues (std::vector< std::string > &values)=0 |
virtual void | setHandSide (HandSide hs)=0 |
virtual void | setActuationPoint (ActuationPoint ap)=0 |
Message to middleware to start the connection.
|
inlineoverridevirtual |
Implements WeArtMessage.
|
inlineoverridevirtual |
Reimplemented from WeArtMessageNoParams.
|
inlineoverridevirtual |
Reimplemented from WeArtMessageNoParams.