Unreal SDK  v1.1
Loading...
Searching...
No Matches
WeArtMessageNoParams Class Reference

Message without handside or actuation point parameters. More...

#include <WeArtMessages.h>

Inheritance diagram for WeArtMessageNoParams:
[legend]

Public Member Functions

virtual void setHandSide (HandSide hs) override
 
virtual void setActuationPoint (ActuationPoint ap) override
 
virtual std::vector< std::string > getValues () override
 
virtual void setValues (std::vector< std::string > &values) override
 
- Public Member Functions inherited from WeArtMessage
virtual std::string getID ()=0
 
virtual std::vector< std::string > getValues ()=0
 
virtual void setValues (std::vector< std::string > &values)=0
 
virtual void setHandSide (HandSide hs)=0
 
virtual void setActuationPoint (ActuationPoint ap)=0
 

Detailed Description

Message without handside or actuation point parameters.

Member Function Documentation

◆ getValues()

virtual std::vector< std::string > WeArtMessageNoParams::getValues ( )
inlineoverridevirtual

Implements WeArtMessage.

Reimplemented in StartFromClientMessage, and TrackingMessage.

◆ setActuationPoint()

virtual void WeArtMessageNoParams::setActuationPoint ( ActuationPoint  ap)
inlineoverridevirtual

Implements WeArtMessage.

◆ setHandSide()

virtual void WeArtMessageNoParams::setHandSide ( HandSide  hs)
inlineoverridevirtual

Implements WeArtMessage.

◆ setValues()

virtual void WeArtMessageNoParams::setValues ( std::vector< std::string > &  values)
inlineoverridevirtual

Implements WeArtMessage.

Reimplemented in StartFromClientMessage, and TrackingMessage.


The documentation for this class was generated from the following file: