Unreal SDK
v1.1
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Generic Tracking message, contains information on closure and abduction (based on tracking type) More...
#include <WeArtMessages.h>
Classes | |
struct | Angles |
Public Member Functions | |
virtual std::string | getID () override |
virtual std::vector< std::string > | getValues () override |
virtual void | setValues (std::vector< std::string > &values) override |
float | GetClosure (HandSide handSide, ActuationPoint actuationPoint) |
float | GetAbduction (HandSide handSide, ActuationPoint actuationPoint) |
virtual std::string | getID ()=0 |
virtual std::vector< std::string > | getValues ()=0 |
virtual void | setValues (std::vector< std::string > &values)=0 |
virtual void | setHandSide (HandSide hs)=0 |
virtual void | setActuationPoint (ActuationPoint ap)=0 |
Generic Tracking message, contains information on closure and abduction (based on tracking type)
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inline |
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inline |
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inlineoverridevirtual |
Implements WeArtMessage.
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inlineoverridevirtual |
Reimplemented from WeArtMessageNoParams.
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inlineoverridevirtual |
Reimplemented from WeArtMessageNoParams.