Our mission is to enable tangible digital replicas of products and digital environments by giving them lifelike tactile properties. We manufacture and sell easy-to-use hardware and software haptic solutions that unlock the effective use of virtual simulations and augment digital content.
We strive to advance the use of haptics by focusing on creating high-quality tactile feedback, curated design, and a seamless user experience.
WEART’s foundation goes back to the meeting of Guido Gioioso and Giovanni Spagnoletti during their Ph.D. studies at the Robotics and Automation Lab at the University of Siena, under the guidance of Prof. Prattichizzo. In 2018, they founded WEART company together with the engineering and industrial partner e-Novia.
Early developments
WEART’s founders leveraged their deep understanding of the human hand to conduct pioneering research in developing cutting-edge wearable haptic interfaces. During their Ph.D. studies, they designed haptic interfacesfor research applications, including simulating virtual objects, enhancing teleoperation, and enabling tactile communication between distant users. These early developments paved the way for WEART’s current product lineup, including TouchDIVER and others.
Our vision
We see a future where spatial computing and XR technologies are the new normal in the fruition of digital content, information and daily life. Buying decision, learning needs and remote social interactions will be supported by dematerialized versions of products and activities made tangible by our haptic solutions and products. We are revolutionizing the way people interact with digital contents making the intangible tangible.
Just a touch away.
Why haptics
Extended reality applications today have a big boost from the massive progress in hardware and software and the high potential of competition in this market. XR market has been focused for the last 10 years on the visual part of the experience, trying to provide comfort and convincing content to the user.
Now the focus has moved to interaction: most headsets integrate cameras to read user hand movements, to substitute the controllers. This results in a more natural and comfortable interaction, closer to the one we have when we touch and grasp objects in real life. Which will be the accomplish of the user to touch the objects and shapes.
Moreover, haptics will unlock novel use cases in VR/AR that only make sense if implemented with tactile sensations.
Our roadmap
Where we are heading
2018 December
2020 November
2021 September
2023 October
2023 November
2024 June
Foundation of WEART company
Pre-seed round (750k)
Launch of TouchDIVER
New projects based on Haptic Totem and TouchKEY+
Second round of investment by CDP Venture Capital
Launch of TouchDIVER Pro
2018
Foundation of WEART company
2020
Pre-seed round (750k)
2021
Launch of TouchDIVER
2023
New TouchDIVER's hand mounting system and improved SDK
2024
Stay tuned
They speak about us
Media and influencers reviews
Awards & achievements
Winner of iF design award 2022
Honoree of Fast Company ’s Innovation by Design 2022
AUREA awards 2022
ADI design index awards 2022
AWE's Auggie Awards "Best Societal Impact" 2024
Winner of iF design award 2022
Honoree of Fast Company ’s Innovation by Design 2022