7 reasons why WEART focuses on Microsoft solutions
WEART technology is primarily designed for Windows-based desktop applications. This choice is driven by several technical and market factors that make Microsoft the most suitable ecosystem for our solutions. Here we explain why.
New partnership: WEART and Applied together to revolutionize the immersive virtual simulation experience
We are pleased to announce our new partnership with Applied, a leader in cutting-edge digital solutions.
Virtual presence, emotions and cognitive load: the impact of haptic technology on VR training
Haptic gloves enhance VR training by adding tactile feedback, allowing users to feel virtual environments. This improves immersion, making learning more intuitive and effective—whether simulating a surgeon’s precision or the textures of mechanical parts.
TouchDIVER Evolution: From Single-Handed to Perfect Pairs
The TouchDIVER Pro introduces a key change: it’s now sold exclusively in pairs. This shift moves beyond packaging, reflecting updates in design and functionality that set it apart from its predecessor.
AR vs VR: Why We Prioritize Virtual Immersive Environments for Demos
While our TouchDIVER gloves are designed for both AR and VR, VR is our preferred choice for showcasing haptic technology. This choice is no coincidence: it’s rooted in the very nature of haptic technology itself. In this article, we dive deeper into the reasoning behind this decision.
Pills of Haptics: How our Textures Rendering technology works
In this article, together with our CTO Giovanni Spagnoletti, we explore the texture rendering technology embedded in our TouchDIVER haptic gloves, which simulates over 20 surfaces with varying levels of roughness and composition.
From VR controllers to haptic gloves: 3 Benefits for final users
VR controllers remain a reliable choice for businesses that prioritize these features over the immersive experience offered by haptic gloves. However, by adopting haptic gloves, businesses can enhance user experiences, create more accurate simulations, and open new possibilities in fields such as industrial training, healthcare, and design.
How to integrate haptic technology into XR experiences
In this article, we are exploring how the create valuable XR experiences by integrating haptic technology using our SDK for Unity and Unreal Engine.
SDK Updates: Cross-Platform Support, Python Integration, and Low-Level API Access on GitHub
We are excited to announce significant updates to our Unity SDK, now supporting cross-platform development for both Android and PC Windows. This unified SDK simplifies project workflows and enhances compatibility with headsets such as Meta Quest, HTC and Pico.
WEART and FORUM8 Partnership: Adding the sense of touch to digital twins and simulations
On April 15th-21st 2024, our distributing partner FORUM8 will join SUPERDESIGN SHOW within Milan Design Week 2024, the world’s largest design trade fair, at Tortona District. FORUM8 will introduce its design solutions and digital twin applications on the Cloud, Web3, and Metaverse, focusing on Metaverse “F8VPS (FORUM8 Virtual Platform System)” and 3D Virtual Reality software “VR Design Studio UC-win/Road”. These platforms are currently being integrated to TouchDIVER’s SDK